Liam (DM) : Lothric; Dillon: Lord Baron Ultrapoor; Jesse: Grotto; Sunny: Zendra; Brendan: Laminon
The group awakens and begins walking along the road towards the ruins. In the distance they see riders heading their way. Lord Baron leads the sprint towards the ruins. Lothric picks up Grotto and Laminon and breaks into a lop . Zendra is left to fend for her self, but she is running fast. Breathing hard, the group makes it safely to the ruins. The other members of the Singing Dragon scales met them in the coliseum.
Bildur tells his story. He was simply trying to get help at the mansion to save the citizens from the monsters. He was taken hostage after engaging in a fight, (he feels unjustly)and tied up. The group is so tired they take a long rest.
Upon awakening, the group hears hoof beats in the coliseum outside the Library. A single rider approaches.
“A Message! A Message” one of the town guards shouts from the coliseum. Lifting pictures of each of the group in turn, the guard declares that they are wanted for arson, murder, and freeing a prisoner. All the people start staring at the group. The group retreats to a small room in the back of the ruined library. They hear a knock on the door…
But the door is mostly splinters and is shoved open without effort. “What are we going to say we’re asked if we actually did the things we are accused of?” They all fumble about with a sad story. Then…sad silence: “We need to get a better story.”
The group decides to go find Bildur. They meet up with a band of rangers and are told that Bildur just left to go to the beach. They asked the rangers if the guards of the mansion are malevolent and get a noncommittal answer. The rangers also requests that they do not tell anyone what they said.
The group decides to go into the town. They run afoul the townspeople when Zendra ties to pick someone’s pockets…in the middle of the street in broad daylight. The mark spun around on her and immediately recognized Zentra from the recent news from the town guard. “GAURD!” the woman yells. Lothrick palm-faces in frustration. Lord Baron puts on the ring, becomes invisible and makes a run for it, escaping to the ruins. Laminon glances around for any route or exit. There is nowhere to go.
Gaurdsmen talking to Dovetail the carpenter right next door race out to the street and brandish their swords. The group is arrested for resisting arrest, murder, arson. The group protests and are told that refugees have no rights. Grotto cries “revolution” and he is struck down by a guard. The group is bound at the wrists and to a chain. The captured group is are led away to the Mansion. They do not enter the front door, they are taken around the back to a sunken stairway and marched down into dungeon. Lothric and Zendra go into one cell and Grotto and Laminon are placed in another cell.
They sit in their cells, cursing Zendra. Zendra curses Laminon for not being a bigger better fighter. They quiet down when they hard a scraching at an overhead cell window. They smell Lord Baron Ultrapoor. He passes his ring down to the prisoners imploring “keep it secret, keep it safe…”
Ultrapoor, now visible, turns the corner and bumps directly into the Captain of the Gaurd who is on him like a hawk. Grabbing him by the scruff of the neck, he spins the Baron right around and marches him into the dungeon, complaining about the stench.
The Door opens and in walks Lord Baron, escorted by some shamed guards just roundly cursed by the Captain. They shove him into the cell. Grotto casts a spell of silent image and Laminon casts mage-hand to steal the keys. Grotto pulls out his magic missile and shoots the guard in his chest and shoulder, making him very mad. The guard stabs at Grotto with his short sword. Grotto falters, losing half his health. The already irritated gaurd shouts and berates Grotto, “stupid little punk!” The second guard comes back down the stair with a crossbow and keeps it aimed into the cell as a warning. The group’s spirit falters and they sit in silence.
The following morning the group lead out of their cells, one at a time, and their hands are bound back on the prisoner chain. They are led up an interior stairway out of the dungeon and up a second flight of stairs into Ships Hall, the city hall chambers. Four gaurds stand above them with spears pointed down at the group, each above a corner of the gaoler’s pit: a sunken, gaurd-railed section near the right side of the room tucked beneath the bottom of the mayor’s transom.
Upon the transom, the Mayor, a tall, pale man with pronounced cheek bones and a skinny chin, small glasses and very short gray hair, stares down at them in disgust. “This lot…” He grumbles and waives his hand to proceed. The bailif loudly declares the charges. The captain of the guard affirms them. “And I cought one who was trying to escape, too!” The mansion guards involved in the incident at the burned guard house above the hidden prison entrance tell a story of being attacked. The town gaurds tell their story about capturing Zendra and the wife of the baker affirms it from the audience.
The “Sunken Dragon Scales” attempt to refute the charges. “We can show you the entrance to the prison! It’s not legal! We didn’t burn the house down, we were just trying to get back to town.” The Mayor motions to the Captian of the Guard to come forward. “Baidur, these people sound earnest. We will take two horses and a guard will take…that one, in chains, with him and myself to inspect those ruins. We shall return within the hour. The Mayor pointed at Laminon, who was sized by the gaurds, released from the chain and lifted out of the group.
The mayor leaves to retrace the path that Laminon describes and they arrive to see the evidence at the ruins. When they try to follow the path they took originally. When they arrive at the charred house remains there is no opening in the basement floor when they scrape the ashes away. “Losing a house is losing a large fortune in wood on this island. No native of Faroth would ever let this happen.” They mayor acts unconvinced of the groups story and they ride back quickly, in silence.
Marching back into Ship Hall, the mayor shouts, “Baliff! Proceed with sentancing! These people are time-wasting trouble-making criminals and I won’t have them set free by any means.” Lord Baron and Zendra are sentenced of 8 years hard labor in the iron mines. Grotto, Laminon and Lotheric are sentenced to execution. Stunned silence for a second. Then one of the towns people, probably the baker, mutters “good riddance!”
Back they went, and were all packed into one cell. The guard sits at the end of the stairway for a few minutes, then gets up to stretch, and then just leaves. Laminon casts mage-hand again and pulls their equipment bit by bit across the floor into their own cell. While this is happening, Grotto stands on Lotheric’s shoulders to pry a stone free with a dagger. By midnight, with a wrecked spoon of a dagger, a stone is quietly lowered to the floor, used as a step stool and the party squeezes out of the window.
They sneak out of the shrub ring and then, under the over of the trees scramble down the bluff to avoid being seen on the road. The docks are quiet, but out of the harbor-master’s office, a sea elf steps forward, calling good night to the harbormaster. It is Mon’Eu-lon, who Lotheric met two days before in the Axe and Sparrow. Mon’Eu-lon agrees to take them to South Faroth.
Shouts are heard from up in the town. “All aboard!” Mon whispers and points to his ship. The wind picks up and the clouds release hail. The Freezing Dragon Scales shiver on the deck for two hours while Mon and his first mate tack south to Bibbon bay. Arriving at the island the group breathes a sigh of relief and the hail ebbs as they tie up to the dock at Bibbon. What new adventures await them now?