How Corruption Sculpted Galentaspar

Ludhold mine started as the churned crater where a metacarpal of the astral giant landed, shattering deep in crust and triggered a churn of planar gaps and the poorly preserved remains of strange creatures can be found frozen in the ore in the depths. The impact changed the water table in the plane, and tends to collect into an underground chamber 100 feet below the surface. The high elves called this underground lake Rondo’huta’linya, the domed cursed lake. The dwarves named it Zarag Der’kurzr, pool of curses. This cave lake has been trouble for thousands of years.

Belgar island has always has eyes and ears everywhere. Being the first city with extraplanar magic in Vastus, ambitious high elves with the help of dragons of High Burati scoured the landscape for reminants of the astral giant’s collision across the continent. When one of our greedy elves from Belgar island encountered a crater two days east of the Sing’jar mountains with a glowing crystal of ruklaf growing out of the middle, plans to capitalize on that quickly formed.

Val’aiwe, a son of Elucius, too charge of the mining operation and brought the Ludroth familiy of dwarves to develop the mining operation and sold ruklaf and other magic minerals to the families of Belgar Island. The Great Hall Ludhold hid a lot of troubles, but a very tough and magically literate dwarven community. Duergar and deep gnomes from varous other underdark worlds would wash up on the shores of the Zarag. Competing underground communties were developing at the fringes of the mines.

Four centuries later, Crimskill and Rodorax eventually attacked Ludhold and ransacked the upper levels, leaving just the wrecked crater, Galentaspar. They forced orcs to haul tons of magical ore and dwarven weapons back to Rodorax’s caldera. Belgar Island had also changed a lot in this time, and the initial peace and propserity of the Sing’jar valley had repeatedly decayed with the severing of relations with the wood elves and the attacks of giants. Belgar decided to use what was available to reclaim the remaining value of Galentaspar: the underdark. Sending a mage to Rondo’huta’linya, a family of drow were summed thru thte lake, and left in charge. The clan of Burzel’i sold magic items available by portal for the next 200 years. They maintained power of the desert by assembling a pentagram of monoliths that cast a protection spell in a 20 mile radius around Galentaspar..

Preceeding the devil incursion on Sing’jar, hundreds of years later after Crimskil defeated Thromcron, Sing’jar adventurers were expanding and developing their strength. In an unprecedented move, two of the monoliths were destroyed and the magic protection disappeared. New foes moved in and forced the Burzel’i out. Now, if you sit on the shores of the Zarag, you will see a monster with three eyes set vertically in it’s skull.

DnD meetings suspended…

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Given the Whatcom County health recommendations to avoid groups of 10 or more, and the general minimization of activities at Bellingham Unitarian Fellowship, our D&D group meetings are suspended. I would encourage participants to move games online. There are already several members on Discord (a chat app) and it will be possible to play games remotely.

Please reach out for any connection details if you would like them.

DnD Halloween Reynolds Oneshot Dinner ūüéÉ

Bring your warm cloak, lantern and brace for the cold. Trek to the Reynolds’ for an afternoon DnD adventure that will leave you spooked!

Please bring your favorite drinks and other GF or other diet preferences. Jed will be grilling varieties of giant fingers (pork) at 5pm, Eloise will be baking witch’s fingers, and maybe we’ll snack on sweet plucked eyeballs for snacks!

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Fall 2019 DnD Schedule

img_20181030_234706_3031234137274.jpgFirst, we have new hours: 12:30–2:55pm. This allows other members to get to OWL class at 3:00pm. Games will be held in the I Street Vestibule and Comfort Room (the Library is going to be used for OWL classes). Bring your own lunch, books and your character sheet.

September:
Sep 8
Sep 15
Sep 29

October:
Oct 6
Oct 13
Oct 20

November:
Nov 3
Nov 10
Nov 17

December:
Dec 1,
Dec 8,
Dec 15

 

Jamnut Thaumaturgical Reposessions

Undas cast a spell and flew from Faroth, heading south to Bulgar valley, into the far southern Sing’jar mountains between where the Kenku live and the High Elves live, under the shadow of the southern volcano. Elador’nis, priest of Elhona, Father of Oaks, met with him. Undas, of whom a prouder gnome could not be found, this time encouraged his height with his first shield gaurdian, presented a sapling from the Moonsea realm. Elador’nis was speachless seeing something prized of his kin, heard only through legend. One can only imagine the amount of resentment it actually built towards the gnome.

This was typical of Undas’s social interactions. Being such a powerful conjurer, and so focused, his social interaction was still coarse.

Generations of human wizards, elven wizards, dwarven clerics, and a family of stone giants knew of his akward, off-center tactics. Eventually Ji’ilna Lul’linar, a halfling warlock, was the one to develop a relationship with him 200 years later. They would marry and establish the Jamnut Fender Works foundry below Faroth.

Undas hired a variety of earth races to build them an underground workshop: multiple levels, with various underground streams, and at the bottom was a magma pool. Henceforth, this eclectic annex became a business, attacting skilled gnomes, exiled dwarves and metalworkers from across the bay. With magic and skill, a variety of arts and prototypes shown at parties evolved into armors, weapons and defenses put on auction in the Undas fairgounds in the center of Faroth. The final touches would be added courtesy of a stone giant named Thromcron.

Seven hundred years later, these fairgrounds would be neglected ruins inhabited by bugbears fighting refugees from Sing’jar. But in the intervening centuries, the arrival of Crimskil and Rodorax to the east side of the Sing’jar mouontains changed everything. After political embarassment, the Forest elves separated ties to the High elves to the south. The High elves then attempted to enslave the Minotars which then escape. The south seas boiled with evil serpents and the Yuan-ti appeared and conquered the area south of Witclif (the Whitechalk Cliffs). Crimskill destroyed the brotherhood of stone giants in the Sing’jar mountains and chased Thromcron to Sing’jar, followed by a legion of orcs fostered by Rodorax. Rodorax charred the forests and southern Sing’jar bay, until he was stopped by the bronze dragon. Faroth was mostly obliterated by the onsaught of Crimskil, seeking to destroy Thromcron.

Undas, during all this time, stoked his fires and studies his books. Jamnut Fenderworks was incorporated to sell his magical armors and seige weapons that defended Faroth and Sing’jar bay through many battles. The Forest elves, unfortunately, had nothing to pay and too much pride to emploly a gnome to help defend them. The forest elves fell in droves to both orcs, drow and undead that poured from the east after Ludhold, to the east, fell. Jamnut sent a magically armored Ger’nome squad to the Sing’jar mountains to hold the pass. They are the reason Feltor and his squadrons remain.

Other Ger’nome squads where dispatched south to Belgar Island and north east to the Octran Islands, to help defend against the dragonspawn of Rodorax. These battles garnered the attention of actors in the Etherial plane, and Undas was then introduced to a variety of avatars, devils and daemons across the universe. These encounters became sabatoge and assasination attempts that eventually killed Ji’ilna, and Undar traded in favors to conjure a pocket dimension to retreat to, escaping the agents of the Abyss and Hades.

The pocket dimension is only possible because of the celestial proximity of the fey realm to the Faroth realm. Thus a gate to Fog’nia was summoned. From this traveling pocket of Feywild, he rescued the last green dragon from a battle with Rodorax; and El-Vernon’ix became Undas’s planar navigator.

Debts began to trouble Jamnut. Customers from so many different planes often felt that non-payment was something they could get away with. Thus the Thaumaturgical Repossessor team was created.

Deep Below, Another Foe: Githyanki

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[This post is never going to get updated, so here’s a bit of lore from last season.]

Millennia ago, a great many of crusades were led by the first angels against demon kind. While these crusade were mostly futile (as truly destroying demons is challenging), many other creatures were caught in this divine wake. Included were the astral Titan Mendacium Obvium. Obvium was the Titan of lying, deception, and selfishness. He tricked fleeing demons into believing that he was an Archdemon, offering them protection in exchange for servitude. Unfortunately for him, this also attracted the attention of the divine crusaders, who soon marked him as a foe.

Astral Titans are incredibly powerful. They are most easily compared to demigods: not invincible, and certainly not all-powerful… but still a force to be reckoned with. Cliche phrase: describe the capability it actually matches.

The Angels took decades to hunt Obvium down. It took months of battle to kill him.
Describe the angel’s successful technique.
 Many dead angels were left behind in the aftermath of his death,  and one of them was Araqueil.
For being holy, why would they disrespect or disavow their dead?
Araqueil was a captain of the angelic forces.
Please introduce Araraquiel before his death. He was instrumental.

He dealt one of the final blows to Obvium, dealt from within his body, for Astral Titans are truly Gargantuan. Araquiel was left for dead inside the carcass of the Titan, and he himself believed he was dead, at least at first.

(D&D) Fall 2018 Schedule

barrel-headWe will meet downstairs in the Library and meditation rooms. Possibly meeting in the I street hallway if the Library is scheduled. We’re pretty easy to find. Dates are subject to change, please bookmark this post.

  • Sept 2nd
  • Sep 9
  • Sep 16
  • Oct 7
  • Oct 14
  • Oct 21
  • Nov 4
  • Nov 11
  • Nov 18
  • Dec 2
  • Dec 9
  • Dec 16

Please bring lunch and your character sheets. If you do not update your character sheets at home, leave them with Jed in the red folder.

(D&D) At the Pewter Mug

barrel-headAfter Cador, Thardis Hornhelm and Vassas apprehend G’ning-ar, they agreed with Craynor and Blueston that they split the proceeds of the ancient armor they found and dissolve their exploration company. Each of them, about 4000gp richer, upgrade weapons by visiting a half-orc armorer, Ornach Witlin, and a few days later meet up again at a new pub, the Pewter Mug.

Many announcements happen at the ‘Mug. there is an announcement of a wildfire east of Dandilion Spit, and a call to aid the forests and wildlife nearby. Another person offers a bounty to travel to Snail bay. Another offers a tour of the magical library at Pinola cliffs.

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Dandilion Spit

The keen ears of a shy tabaxi,¬†Flys like a Raven, pick up the passing interest of Thadis and Cador about Dandilion spit. ‘Raven, who is from Seleptova, a secluded tabaxi city inland of the spit about a days travel, is concerned that the govenor and his family are in trouble. Govenor Naps in Shadows, (‘Shadows), has a mage who was increasingly distrusted for his study of the planes and magical summoning. ‘Raven approaches Thardis and proposes they journey together.

A ranger, Cexiuh-Juga (ses-you joog-a) offers to lead them with his wagon train to Dandilion spit, since tabaxi and Cador distrust water in general.  Their journey will take almost a week. Hopefully they will arrive in time to help.

(D&D) Tsotur of Witkif

“When the meteor struck inland, no region remained unbent”
–Jena Ogra, before Whitecliff

barrel-headOgre legends persist not just because of oral tradition, no. Oral tradition dies out when all the men die in battle…or all the women are taken by invaders. Ogre legends persist because we hide. Humans, dwarves, giants…they think they are superior by their eyes. We hide in places that dwarves deign no dig, humans dare not build, and giants are too proud to look.

What is now eastern Galentaspar, the cratered land of Rodorax, is the only place dwarves have actually collected adamantium from in two thousand years. Not only was the ground rent by an asteriod, the asteroid was ridden by two battling titans whos burning ends warped the continent with tricks and curses that changed a simple place into an interplanar battlefield for the rest of time. The region was turned from grassy plains to a desert of planar kaleidescopes for a century while ash of impact settled.

Planar Rifts and New Races

The great civilization of humans on the planet suffocated. There were fey in vast bamboo forests…all consumed in flames. Geology was never studied, and gnomes that dwelt in the roots of the great planes…surviing the great fires, organized armies to negotiate the sudden influx of short humanoid called dwarves that popped out of planar gates in the sky and dug up from the ground, gasping for air.

Tzoltiv, leader of Gnomes since the Dawn, formed a band of scouts: Tsildir, Psyden, Ysidril, and Wfoldin, to travel the world, learn, speak and spread hope…if the peoples of the world needed help or hope, head to the plains and join Tzoltiv’s clan. He would help.

Decades passed and Tzoltiv never heard from his band, until a single gnome from afar walked into the town of Tzova’a, proclaiming himself as Vvillin, grandson of Wfoldin¬† Thus he spoke, “Tall folk, elves, live now in the mountains. Large folks, ogres, live far to the south along a cragged spit, and snakes live below them, fighting everyone they meet, the yuan-ti. To the east, larger peoples bigger than ogres tower over the forest, claming most of the north–they are giants. There are mountains where there were hills–there are islands where there were reefs.” Vvillin did not stay long, his sense of community was lost, and the people of Tzova did nott trust him. But a faction of Tzova’ans followed Vvillin west, intrigued to meet these people called dwarves.

Mitter meets Tsotur

Tzoltiv’s grandson, Mittir, was visited hundreds of years later by a grandson of Vvillin named Tsotur, a gnome bard who lived among the ogres. The ogres, sons and daughters of Tautus of Nuumg, live on the slopes of Whitechalk Cliffs, or Witkif, in ogre slang. They are ruled by matriachs of Eeroi, a line of ogre magi transplanted from their first home to Sing’jar by the starfall.¬† Ogre magi of Eeroi are secretive, and enslave dwarves to build large tunnels into the Whitechalk cliffs for them.

Aaron Umgar founds Kifskuul

The sons of Eeroi are left to fend for themselves, and are mostly rough barbarians, hunting to survive. Only one of a generation is born smart enough to be a leader–a Nuum’gar. Aaron Umgar is the smartest yet, and is a sorcerer charismatic enough to have enrolled the mothers of junior orge magi to form a school and library on Witkif: Kifskuul.

Farming, ranching, and some mining are all present on the Whitechalk cliffs. Brave outcast dwarves are among the ogres, helping manage the chalk and chalcendony mines. Minotars are uncommon but welcome. Hill giants have never been welcome and have not been seen south of Sing’jar for 1200 years. Elves are very rarely found, only ones brave enough for a specific task.

Hobgoblins of R’rusk

This is peculiar because a population of High Elves lives to the east of the hobgoblins of R’rusk, forming the eastern border of Witkif. R’ruskins trade with the yuan-ti to the south confidently because the hobgoblins built a defensive zone one hundred miles long and three miles deep to defend their soverignty. Dzennin’gen Harfolk is an ancient Hobgoblin paladin that leads the community.

High elves of Innlend

There are thousands of elves in a magically protected community to northeast of R’rusk: Innlend. Mostly wizards and rangers, the borders of Innlend are invisible and manifest as unlucky encounters with wilderness hardships: rockfalls, quicksand, swam creatures, confusion and lost adventurers dead of inexplicable dehydration. This appears to be an invite-only kingdom, and the leadership is hidden. Not even general Feltor of the Sing’jar mountains knows anything of Innlend, being a son of an emmigree.

Zsolissar and the Yuan-ti

The islands to the west and south of the Whitechalk Cliffs (Witkif) are all military holdings of the Yuan-ti. This was a rough region briefly ruled by many rough reptilian tribes, and humans have been considered lunch for centuries. Just getting into the bay requires skillful negotitation of schools of gigantic squids and other sea denizens. The minotar who used to rule the southen shores were roughly beaten back to one island as slaves, the remained having fleed north four hundred years previously.

The Yuan-ti are strict about their secrecy, brief sun exposure, and never relinquishing lands. They expect counter-strikes and rebellions. To meet these threats, they take slaves and other intelligent prisoners as cattle and display them in public suffering labor or as food stock for fesival menus. High preistess Zsolissar presides the festivals and her maiden’s sharp blades turn slaves into cold cuts on the seasonal holiday festivals.

For five hundred years, no pink skinned humanoid has withstood a yuan-ti south of the Whitechalk Cliffs. Whatever deity or power protects Zsolissar or her preistesses, not even the agressive male yuan-ti have  broken or subverted it in many generations.