Platoon Structure
Hobgoblin General Brunfur’s veteran batallion occupying Sing’jar have plenty of resources, and the battle to get north involved fighting elves, drow and orcs. Bugbears are trained as rangers and gnolls are trained as shock troops. Platoons have wizards and clerics as part of the team as well. Goblins are not even offered non-commissioned status: they are kept as conscripted troops and slave servants. There are 30-150 goblins per platoon, typically centered in service to the Lieutenant’s command in service of all the cooking, cleaning and platrol of the command camp.
- Squad 1
- Team 1
- Corporal, Fighter, Hobgoblin, Raven
- Fighter
- Fighter
- Team 2
- Corpral, Fighter, Hobgoblin, Raven
- Fighter
- Fighter
- Fighter
- Team 3
- Sergeant, Fighter, Hobgoblin, Raven, Worg
- Ranger, Bugbear
- Cleric Hobgoblin
- Fighter
- Team 1
- Squad 2
- Team 4
- Corporal, Fighter, Hobgoblin, Raven
- Fighter
- Fighter
- Fighter
- Team 5
- Corporal, Ranger, Bugbear, Raven
- Fighter
- Fighter
- Team 6
- Sergeant, Fighter, Raven, Worg
- Cleric Hobgoblin
- Fighter
- Fighter
- Team 4
- Squad 3
- Team 7
- Corporal, Bugbear Ranger, Dire Wolf, Raven
- Gnoll Fighter
- Gnoll Fighter
- Team 8
- Lieutenant, Fighter, Worg, Raven
- Wizard, Hobgoblin, Horse
- Bugbear Ranger
- Cleric Hobgoblin
- Team 7
Platoon Stat Blocks
class |
Level/CR |
XP |
HP |
AC |
To Hit/Damage |
Dire Wolves: | 4/2 | 800 | 48/6d10+12 | 15 (leather) | +6/2d6+4 bite, +6/1d4+6 claw (1-3 attacks) |
Hobgoblin Fighter | 4/2 | 450 | 39/6d8+12 | 17 (half plate) | +4/1d6 +2 longsword
javelin |
Gnoll Fighter | 4/2 | 450 | 39/7d8+2 | 17 (studded leather) | +6/1d4+6 bite,
+6/1d6+6 spear, +5/1d6+5 (x2) dual short swords |
Hobgoblin Clerics: | 5/3 | 700 | 53/8d8+16 | 17 (half plate) | +6/1d10+6 war hammer |
Hobgoblin Wizard: | 4/2 | 650 | 42/8d6+16 | 12 (amulet, robe) | |
Hobgoblin Ranger: | 4/2 | 650 | 53/8d8+16 | 17 (Breastplate, buckler) | +5/1d8+5 longsword +5/1d8+5 longbow |
Bugbear Ranger: | 5/3 | 800 | 65/10d8+20 | 17 | +5/2d8+3 morningstar
+6/1d8+4 longbow |
Raven: | 1 | ||||
Corporal Bugbear: | 6/4 | 1600 | 71/11d8+22 | 17 | +6/2d8+4 +1 morn
+7/1d8+5 longbow |
Corporal Gnoll (dual wielding) | 5/4 | 1500 | 42/7d8+8 | 18 leather/mail shirt | +9/2d4+4 bite, poison
+9/1d6+9 glaive +7/1d6+9, +5/1d6+5 dual shortsword (2 attack) |
Corporal Hobgoblin: | 3/4 | 1600 | 46/7d8+13 | 17 (half plate) | +5/2d6+4 greatsword |
Sergeant Hobgoblin: | 6/6 | 3200 | 97/13d8+39 | 20 (plate, shield) | +9/1d8+6 +1 greatsword |
Lieutenant Hobgoblin: | 9/7 | 6500 | 115/16d8+45 | 21 (plate +1 sh) | +13/2d8+9 +2 greatsword |
Worgs: | 4/2 | 58/8d10+8 | 14 (leather) | +7/2d6+7, DC14 trip |
The teams with fewer members are often supplemented with goblins, gnolls, bugbears or mercenary specialiists.
The Gnoll corporals are part of a dual-wielding training regimen that gives them two attacks when dual wielding their short swords.
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