[D&D] Who buys treasures?

barrel-headIf you dig up treasures from the deep tunnels, how much time do you spend going into town and finding a buyer? Do you spend money on a booth in the market, or do you work with jewlers? Is finding other agents good to protect your time so you can focus on finding more treasures? Liam and I discussed this for a while.

Up and down the Sing’jar shore and out to the Faroth islands, trade is growing. New weath–the neauveau riche–are sprouting, buying land and building mansions around the bay. There would be plent of opportunities for successful traders and bankers to want to invest in a bit of splendor.

And banks. Yes…you can’t really have a large community without banks. Just one bank is not enought. There are banks on each of the Faroth islands. There are multiple banks in Sing’jar. The wealth of the elves is obscure, as is the wealth of the Octran islands. But the high elves in the mountians and the sea elves in the Octrans have a wealth of cultural knowledge and would be the destination for apraisers to visit when they found something out of the ordinary.

Do you keep your coppers and silvers under your bedroll? If you found a set of silver cutlery and gold candle sticks, would you rather melt it into an ingot of electrum? Maybe you need a an agent to buy your winnings at a predictable price.

Meet Snilla

Snilla is a greedy hafling rogue, on this expedition so she can pay back her debts. Maybe find some valuable ancient artifact. Sell it to the highest bidder, then leave. Works below ground so she can hide from adverseries.

The beholder is a myth.

(D&D) New Occupation of Sing’jar

General Gaeal Bunfur, hobgoblin warlord, lead his troops west across the Sing’jar mountains after the orc shock troops. Following closer and sooner than planned, the hobgoblins lead with kobolds to capture the lagging orcs. The hobgoblins, kobolds and bugbears methodically captured and imprisoned the civilians of the area.

General Scabwart the Orc warlord was assassinated upon claiming the mayors mansion, and a coup de tat stole the city from the orcs. Bunfur installed new military leadership, if somewhat unconventional. The following mercenaries were brought into run the city:

Uulopa Sadgrin (Warlock. Human. Archfiend, L14)

Wylan Darkglove (Oathbreaker Paladin. Human. L14)

Yuseph Pitland (Necromancer . Human.

Eucalors Helm of Control
Sends controllee into rage or double rage CON damage to controller
Target must be in sight of both
Range 120
Requires concentration

Welkers Robe of Spirit Shifting
Allows raise dead / control dead
By touching dead and living subject
Costs 1 con per use
Effects as per Finger of death

Ring of Malignment
Used when bring a spirit into a body, changes the spirit alignment to evil. Transfer +2 int to strength.

(D&D) Spellcaster Armors from Gnomes of Faroth

The tunnels behind the iron mines above Rudbay on the East side of Faroth lead to a community of Forge Dwarves and Forge Gnomes. Their workshops produce meticulous magical works.

The Forge Domain of clerics (see Xanathar’s) is a good fit for the community of crafters below Faroth mountain. Their study of metallurgy is spiritual and highly disciplined.

One such company camped below is Jamnut Fender Works: Endowed Protection for Discerning Wizards. They have produced a number of intriguing products:

Wyxel’s Bracers: +1, attunement, holds 1 spell rune per, each side has component pouches, 1/2 damage reduction while spell casting, detect alignment.20171230_173944-302260414.jpg

Magpies Levitating Chain Cloak: +1, attunement, +3AC, encumbrance 0,+5 vs missiles, intelligence as Int 8, Dex 18, Con 16 Str 6, Cha 10, Wis 6 or as wind elemental. Bonus action: cloak can jump to next party member after their attack; limited to attuned alignment of first wearer, so it might jump to only good, neutral or evil party members as matching attuned owner. De-attunement via a visit to negative energy plane.

Peregrine’s Banded Feather Armor: +1, attunement, DR 5 v slashing and piercing, 0 encumbrance, worn under clothes, +1 acrobatics, Cure Greater twice per day after short rest.

(D&D) arrests and apprehensions

Wiri Bentspear had tasked Lothric, Tiberius, Ville, and Alex to apprehend Deronden and Alldar because they were a threat.

Traveling south, they encountered a small group of scavengers that were picking up detritus from the elven battle against the undead at the Galentaspar stone wall.

One of the members was a very shrewd lizard folk–with cheek flares like a commodo dragon. Another two were different colored Dragonborn. Lothric’s party approached them with discouraging looks and this motley crew of lizards admitted that they were helplessly drawn here, but wanted to adventure.

The group continued south for another half a day and arrived in Anitus in the late afternoon. Gregor spotted them and walked out to meet them on the road. As Gregor stepped out of the tent, Daturan and Allda spoke up to him: “No one else is invited here! Your friends are not our friends, they are not welcome!”

Gregor walked out to greet Lotheric, Tiberious and Alex and found a much larger group than when they split, days ago. Two more dragon born and a desert-style lizard folk was with the group. They all seemed intent on a mission, some were clearly enthusiastic for battle. To the middle of Anitus they wandered. When they walked past the slaves for sale at Trader Vic’s, some of them grabbed their swords but where pushed back into the group. In the middle of the pavilion they circled had a chaotic discussion across each other until they agreed to go into the Rock Pub.

When they entered the Rock Pub, the bartender called out, “the last group your size cost me money to replace all the furnature! You have to pay a cover charge–10 gold!” Some bickering but a lot of silver was shed and some of the group appeared to get a drink. The story about how Wiri Bentspear putting a hit out on Daturan and Allda was shared, and how the group was too big to all go after both, so they decided to split up.

Grigor looked out the tent flap of the pub while Arjihan looked back holding the flap open. Argihan noticed that two of the four half orcs that were present in the pub remained. Grigor saw a group of nine orcs and half orcs suddenly split from a conversation and run between tents the moment of eye contact. “Something’s up” Grigor said. The followed some of the orcs across the pavilion.

Allda was dressed in a grey cloak with black patches and sleeves stiff with pockets. Scanning the crowd, Trader Vic’s had a guard in a gray cloak with a spear. They approached. With so many people approaching, the human gaurd in the gray cloak asked, “You want to buy a slave?”

“No. where did you get your cloak?” Arjihan asked.

“A guy sold it to me, about an hour ago. Right here. Said it was too warm for him. A slave tore up my shirt earlier today so I bought it off him.”

This didn’t sit right with Grigor, Arjihan or Derek the Destroyer (dragonborn) and the human raised his hand and shot Arjihan with a fire bolt, and turned to run! Gregor struck him with his sword and Allda, now half orc again, fell to the ground behind the line of slaves, clutching his wound. The group immediately had to respond to two senior orc guards brandishing their scimitars at them. Grigor struck one of the orcs, and Arjihan launched a fireball right between them!

Which was a mistake…it caught the leatherworker’s tent on fire, plus brought three orc verterans out for the commander’s tent and leveled all the attention in the pavilion on them! Getting sticky much…?

Alex cast darkness on himself and urged the rest of the group to stick close to him. “We won’t be tracked if we run through the brimstone of the fire right before us!” And some of them were seared by the flames as they raced into the confligration but found themselves away from the orc patrol and on the track of Allda soon enough…

…for Derek to be struck by another fire bolt! He stumbled back at the corner of four tents and the rest of the group ran past to continue the chase. Arjihan tried to grab Allda, then Grigor. Next Derek and the Alex. Derek got hit by the next fire bolt–but Grigor launched forward to tackle Allda and Alex landed a solid blow with his quaterstaff that knocked Allda out.

Tying him up, they escaped north and met up with Lotheric, Ulipa and Tiberious, who has captured Daturan without, apparently, too much difficulty. After a brief rest, they walked north all evening, intermittently arguing about how the bounty was going to be split, and  at dawn, they stepped in front of Casino Bolito, and Ulipa was invited in, while a few other rest of the group bickered about how much gold they were getting.

Wiri met Ulipa, “You did better than I anticipated. I thought that Daturan was more of a threat. In fact, it seems you found him quite readily. Here’s what I promised…about…600 gold. She spread it out on the table and found 59 platinum and a 20GP gem. She pocketed the gem, and asked for a drink while she divided it into piles for the group, and then, after finishing her drink…redivided the piles, doubling many of them to reflect proportional shares.

“You’re getting paid today, crew!” Ulipa said, walking out of the casino. And most of them were happy, especially Lotheric, Alex and Tiberious, noticing their own larger bags. But how long do we remain such a large group…were what many of them were asking.

(D&D) Sep 24 game

Liam, Jesse and Brendan will be skipping this game. In game terms, we’re going to say Lothric, Tiberious, Laminar and Aradellus are leaving to scout the northern cairn.

Reminder: bring a lunch and your character sheets!

(D&D) A Crater of Undead

Galentaspar is overseen by one of the generals of Januflax–Blackbone Vunumklar. Blackbone is a great example of greed and evil, promoting those who aggrandize him the best. Promises are surprises to be interpreted later. Promotion could mean death, damnation, or riches.

Eclipsen Darkmoon, or any drow for that matter, knows this game well. Knows it well enough to bring in contestants to promote to Blackbone or to hire for himself. Eclipsen does not openly talk about Lolth, and for good reason : Lolth would compete with the greater deities worshiped by Januflax and Blackbone.

But that doesn’t mean that Eclipsen isn’t playing both sides…the drow below Glentaspar are not strong enough to withstand both a fire giant and a red dragon’s wrath. So any power mad bozo is promoted to Blackbone and a few predictable nut jobs are played close to the chest.

The gravel pit is a deeply evil and desecrated area now. Feltor has suspected as much since Ginndale, Bindle’ti and one hundred elves were killed approaching the Galentaspar. Disreputable traders appear to travel in and out of there freely. And a whole orc army came out of there. The Elves have not raised an attack on that front for almost one hundred years.

Feltor burns with vengeance focused on the east. He does not talk about the orcs in the west or the corruption at Faroth. He is confident that nothing approaching from the west. His anger is focused on Galentaspar. He coaches his lieutenants daily on fighting orcs and how to save water.

What Feltor doesn’t know is what protects the pit and who’s protecting it. The dwarves in the eastern foothills tell stories of patrols of undead in the middle of the day shourded in a dusty cloud of sooty darkness. Dark spots roaming the desert like fleas crawling across the wreckage of a proud Dwarven kingdom that now only admits practitioners of theft and death.

Does any elf stand a chance?

(D&D) proposed schedule

The library is being booked regularly and the Chinese school is also using the upstairs classrooms. What I believe is actually free is the old entrance hall on the west side of the Sanctuary. There are already two tables there. I don’t think there will be any competition for the location.


Sep 17
Sep 24
Oct 8
Oct 15
Oct 29
Nov 12
Nov 19
Nov 26
Dec 10
Dec 17